Home 9 Movies & Television 9 Movies/TV Q-U 9 Thundarr the Barbarian (1980-1981) 9 Thundarr the Barbarian: Brotherhood of Night (S1E7, 1980)

Thundarr the Barbarian

S1E7: The Brotherhood of Night

Thundarr must save a village from rampaging werewolves.

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Robert Ridgely


Nellie Bellflower

Princess Ariel

Henry Corden

Ookla the Mok / Gemini

Dick Tufeld


Keye Luke

Zevon / Additional Voices

Stacey Keach Sr.

Additional Voices

Joan Van Ark

Additional Voices

Shep Menken

Additional Voices

Alan Oppenheimer

Additional Voices

Julie McWhirter

Additional Voices

Episode Synopsis

In the remains of Washington DC, Thundarr and his troupe of do-gooders ride warily through evil woods. As happens in wicked wooded areas like this, they hear a village being attacked. They come upon a group of werewolves attacking villagers. Thundarr and crew step in and stop the werewolves. The wolves flee because the sun is rising, and the elder of the village tells them that many in their village were taken.

At the werewolf village, the sun rises and they revert to human form. The leader, Zevon, plans to get the wizard Infernus into their pack to gain his power. Thundarr and crew ride into town and Zevon pretends to be a regular guy who doesn’t recognize the barbarian who fought him as a werewolf. Suddenly a lava worm tunnels under the village and bursts from the ground.

It begins destroying the village. Their attacks do nothing against it, so Thundarr leads it to the bridge and then breaks the boards under it to make it fall in the water where it dies.

Infernus flies in and starts attacking Thundarr for siding with the pack. Even though Infernus mentions the pack, it seems that no one knows what that means because Thundarr joins with Zevon. They ride towards the wizard’s lair with a number of the townspeople in tow. As night falls, they change into werewolves and attack to get them into the pack.

Zevon scratches Thundarr and he chases them off. Weakened, he falls to his knees as Ariel runs to check on him. He changes into a werewolf and attacks Ariel.

Ookla gets him off of her with an arrow, but were-Thundarr jumps onto his horse and rides off. They give chase. Thundarr stops on a ruin of a building above the Lincoln Memorial reflecting pool. Ookla grapples with him and they fall in. The pool changes Thundarr back. They now realize that Zevon plans on making the pack invincible by adding the wizard.

They follow the pack and see that they have infiltrated Infernus’s stronghold and are killing his robots. Zevon attacks the wizard and Thundarr rescues him. They go into his inner chamber and close the door. The wizard then sets the lair to self-destruct and zaps Thundarr and crew to shackle them. He flies off, laughing, as the lair lowers into the lava.

Thundarr uses the Sunsword to break the shackles and they ride over the rocks to escape. They follow the werewolves to find Infernus. He hides in the Smithsonian. Zevon attacks him!

Thundarr and crew ride up, and take a closer look. But it is too late! Infernus has joined the pack. Ariel and Ookla take care of several werewolves while Thundarr chases Infernus. Infernus brings dinosaur bones to life and Thundarr wrecks them with his Sunsword.

He catches a blast of the magic from Infernus’s staff and flips it back at them, stunning the wizard. He then tosses Zevon to the ground, winning the battle.

The change everyone back in the pool. Infernus is powerless now since his staff was destroyed. Zevon turns into a real wolf instead of a person. Ookla chases him off.

They ride off.

The change everyone back in the pool. Infernus is powerless now since his staff was destroyed. Zevon turns into a real wolf instead of a person. He was the original werewolf, and now his magic is broken. Ookla chases him off.

They ride off.