Digital Devil Story: Megami Tensei (1987)デジタルデビル物語: 女神転生
Publisher: Namco, Atlus
Release Date: September 11, 1987
- Famicom (ATLUS)
- Super Famicom (Opera House)
Director: Kouji Okada (岡田耕始)
Scenario: Kazunari Suzuki ( 鈴木一也)
Sprite and Promotional Artwork: Esaki Minoru (江崎稔)
Music: Tsukasa Masuko (増子司)
The demon negotiation system was created by Suzuki to differentiate it from the Wizardry series.
Atlus licensed the rights to create a tie-in role-playing game similar to the extremely popular Wizardry series. The author of the novels had significant input into the project, helping lay out major plot point required by the license.
The game was set after the events of the first two novels in the trilogy. Lord Lucifer has taken Izanami hostage and creates a massive labyrinth. He raises Set and Loki from the dead to protect the maze. Akemi Nakajima and Yumiko Shirasagi enter the labyrinth to rescue Izanami. They use the Demon Summoning Program to communicate with demons and lure them to their cause.
Digital Devil Story: Megami Tensei (Blind)
digital devil story megami tensei longplay NES
Megami Tensei (Famicom/Telenet)
The Digital Devil Story: Megami Tensei Experience